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Hi!

My name is Dmitriy.

I work in 3DsMax, Blender. I am able to edit the poly-net, do the right UV-scan, texture, bake texture maps, shadows, adjust lighting. I can program in C #, Python, MAXScript. Author a program for automatic furniture modeling.
Now I'm developing computer games and assets and sell them on Asset Store. Among my projects there is a fantastic shooter "AID", the game "Jungle Diamond", "Pilferer". I'm modeling 3D objects, environment, characters, animation.

MY SKILLS

• Programming languages: C#, C++, Python, MAXScript
• Development environments: MS VisualStudio.Net, Unity3D
• Office programs: Word, Excel
• Graphic Editors: Photoshop
• Video editing: MAGIX Vegas
• 3D editors: 3DsMax, Blender ​

ACHIEVEMENTS

Game Jungle Diamond

Treasure seeker got to his cherished wealth "God Crystal jungle", but he had no idea what Pandora's box he opened. Trying to escape from the clutches of the jungle, he tries to stay alive. Only a Keen eye and a good reaction saved him from death. Wild animals become his sworn enemies. Natural phenomena also against the hero.

ABOUT ME

Game AID

The action takes place in the distant 2148. Our planet Earth suffers from overpopulation and lack of resources. Scientists using new technologies find a way to transfer people to another planet, assuming that the planet is suitable for our existence and there are no beings with reason. But if they knew how much they were wrong ...

Game Pilferer

20 unique buildings and facilities for the urban environment: benches, lampposts, lawns, urban rubbish, safety fences, etc.

Designer of furniture for 3DsMax

The program automatically creates three-dimensional furniture objects in the 3DsMax editor according to the drawing parameters specified in Ms Excel. The program also allows you to calculate the consumption of materials, the optimal cut and the cost of the goods.

Landscape Designer

Have you ever placed a lot of objects on the level? You had to adjust each of them, whether it be trees, rocks, buildings or characters? If Yes, then you know what a long and laborious work. We have created asset, which solves this problem.
With this asset easy to arrange objects on the terrain. The objects are set up from the first person. Everything happens in the Play mode. All the changes that occur in the Play mode are saved.
Landscape Designer allows you to fine-tune and along with that, observe the physics and behavior (scripts) of the object in real time. When you arrange objects on the terrain, they can be moved, scaled, rotated. By default, all objects are exposed on the surface of the terrain according to Normals

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